Enchant Scales
With Your Gear
Every enchant adds a percentage of your item's own power — not a flat handful of points. A stronger weapon gains more from the same scroll, so enchanting never stops mattering. And it never fails.
No Gambling, Just Progress
Get a Scroll
Standard and blessed enchant scrolls both work — matched to your item's grade as usual.
Double-Click It
Pick the weapon, armor piece or jewel you want to push and confirm.
It Always Lands
Every enchant succeeds at 100%. Nothing shatters, nothing drops back to zero.
Climb to Your Cap
Keep going until you hit the ceiling for that item's tier — the higher the tier, the higher the ceiling.
Every Level Is a Percentage
The first three levels add 3%of the item's base stat each. From +4 onward, every level is worth double — 6% each.
Weapons, Armor & Jewels
Every slot scales the same way
Because the bonus is a share of the item's own base stat, the same scroll is worth far more on a Transcendent weapon than on a Common one — your enchants grow with you instead of fading into a rounding error.
A 1,000 P. Atk. Weapon
What the same weapon hits at each level
At the very top a fully enchanted weapon carries +651% of its base attack. Your STR and level multipliers then scale that number further, exactly as they do for the base weapon.
Each Tier Enchants Higher
Better gear doesn't just start stronger — it goes further. Every tier of the ladder raises your enchant ceiling by another ten levels, from +10 on Common all the way to +110 on Transcendent.
Retail (non-custom) items cap at +50. Hit a tier's ceiling and the scroll simply won't be consumed — you never waste one.
Forge It. Push It.
Climb the tier ladder to raise your ceiling — then enchant without ever fearing the anvil.